SECTION 01
/03//IDENTITY DOSSIER

Harish Kumar G

GRAPHIC DESIGNER // ETV NETWORK

Graphic Designer with experience creating branding assets, posters, and visual materials across corporate and freelance settings, currently designing for broadcast and digital platforms at ETV Network.

BACKGROUND & PRACTICE

Disciplined craft across print, digital, and broadcast media.

I am a Graphic Designer currently creating visual content for broadcast and digital platforms at ETV Network, designing within brand and editorial guidelines across broadcast channels and social media.

With experience spanning corporate in-house roles and independent freelance practice, I have created complete brand identity systems, real estate marketing collateral, product packaging, and digital assets.

My background in game art and animation/VFX adds a strong technical and production-pipeline understanding to my design work, allowing me to collaborate effectively across print, digital, and motion-based visual media.

SECTION 04
/07//PRODUCTION TIMELINE

Career Tracks & Milestones.

A chronological progression across broadcast studios, visual effects facilities, and independent design practices.

2026 — PRESENTBROADCAST & DIGITAL MEDIA

Graphic Designer

ETV Network

Design visual content for broadcast and digital platforms, working within brand and editorial guidelines. Currently designing for ETV Andhra Pradesh, ETV Telangana, and ETV Network social media.

TRACK_01 // VERIFIED
JAN 2023 — JAN 2026BRAND & REAL ESTATE PRINT

Graphic Designer

Mylaru Infra

Designed posters, banners, pamphlets, and print materials for real estate projects and local outreach campaigns. Built the complete brand identity for Mylaru Infra and created full branding for its sister concern, Mylaru Group.

TRACK_02 // VERIFIED
FREELANCEBRANDING & PACKAGING

Freelance Graphic Designer

Independent

Branding and identity design, product packaging and visual design, Amazon listing design, product images, infographics, A+ content, and app/website mockups.

TRACK_03 // VERIFIED
2018 — 2019GAME PRODUCTION

2D Assets Designer for Games

APSSDC

Created 2D art assets for game projects while working collaboratively within game production teams.

TRACK_04 // VERIFIED
2018GAME ART & PROTOTYPING

2D Artist

IGDC Game Development Program

Created gaming assets and contributed to functional game prototypes while applying art and design principles.

TRACK_05 // VERIFIED
SECTION 05
/07//TECHNICAL STACK

Design & Software Stack.

Graphic design capabilities structured with technical discipline—combining core visual design tools with motion, video, and 3D/VFX pipeline background.

LAYER 01

Brand Identity & Visual Design

Adobe Photoshop / Adobe IllustratorLogo systems, brand style guides, vector marks, and typography hierarchies across corporate and freelance projects.
LAYER 02

Poster & Print Collateral

Adobe Photoshop / Adobe IllustratorPosters, banners, pamphlets, and print production materials for real estate and local outreach campaigns.
LAYER 03

Mockup Visuals

Adobe Photoshop / Adobe IllustratorProduct packaging, visual layouts, Amazon listing graphics, infographics, A+ content, and mockups.
LAYER 04

Broadcast Visual Content

Adobe Photoshop / Adobe Illustrator / Adobe Premiere ProVisual content for broadcast platforms (ETV Andhra Pradesh & Telangana) and channel social media within brand guidelines.
LAYER 05

Motion Graphics & Video

Adobe After Effects / Adobe Premiere ProBroadcast motion assets, campaign video edits, and digital visual pacing.
LAYER 06

3D & VFX Pipeline Background

Autodesk Maya / SilhouetteSupporting background in 3D assets, game art, and animation/VFX adding technical and production pipeline understanding.
SECTION 03
/03//METHODOLOGY

Production Philosophy.

STEP_01

Look Closely First.

Whether it is a plate that needs a wire rig removed or a brand that needs an identity system, the work begins by understanding the foundational requirements and what flawless delivery looks like for that medium.

STEP_02

Work With Purpose.

Every pass on a plate and every typographic decision must earn its place. The goal is a clean result that holds up under close scrutiny, not just something that looks finished at a distance.

STEP_03

Stay Collaborative.

Great broadcast, VFX, and design work relies on clear communication. I share work-in-progress early, absorb feedback from senior leads and clients, and refine iteratively.

NEXT SEQUENCE

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